MITRA is an experimental Sound-based Game that I had created for my Game Art and Sound course. In this game, you have to find objects around an abandoned house by tracking the noise they make with a Geiger Meter. MITRA was created on Construct3 with me using Adobe Audition, Reason 12, and ChipTone to create the Sound.
CONCEPT DESIGN: Simply Survive (2022)
Simply Survive was my Concept Design for my final Pitch Deck assignment from a Game Design I course. I focused on creating an idea for a Motion Capture based game meant for exercise with a fun story alongside it for Players to enjoy while working out.